Seeing as the crew over at Gamerstable happens to be running an undoubtedly awesome Mutants and Masterminds game set in the Second World War, I couldn't help but have a half hour nerdgasm full of talking at my car stereo like I was right there with them during their recording session. Be that as it may, their awesome episode last week (which can be heard here) inspired me to put my two cents in on some do's and dont's of either creating or running a game heavily influenced by, or set in an actual real-world historical setting. Continue reading | |
Categories: Tags: Alternate Historyassassin's creed 3assassin's creed IIIAT-ATAztecsConquistadorsGame SettingsGamingGM AdviceGMingHistorical SettingsHistoryMutants and MastermindsPlayer CharactersRoleplaying GamesRPGRPGsSecond World WarStar WarsSteampunkSuperhero RPGTabletop Roleplaying GamesThe American RevolutionVictorianWild TalentsWorld War II |
Are Historical Settings the Best Settings?
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